Sunburn is Solar Flare's premium legendary plant signature superpower trick card in Plants vs. Zombies Heroes and a member of the Kabloom and Solar classes. Sunburn is exceedingly powerful with Solar tribe cards, so much so you generally want to play it quickly. However, Solar Flare has a few weaknesses: her lack of Amphibious plants, as well as poor anti-gravestone and anti-trick defenses. Sunburn is Solar Flare's premium legendary plant signature superpower trick card in Plants vs. Zombies Heroes and a member of the Kabloom and Solar classes. Tribe Even though you will get more sun after you play Sunburn, be careful with your cards.
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Bonus attacks also work since they can heavily damage Solar Flare. When another Berry does damage, do 2 extra damage. She has 14 petals while Sunflower has 16.
Solar Flare's card arsenal is here in its full glory to help you plan your decks. In all other instances, however, the suit depicts a leaf.
And with Solar Flare you can get it out even faster. It's probably best if you don't put all your eggs into the offense basket, but if you do you have plenty of choice offensive eggs to pick from. A good strategy is taking out plants that generate sun, such as Sunflowers and Metal Petal Sunflowers, as soon as possible, to prevent high-costing cards from being played early. Solar Flare can also use heavy control and endless removal cards such as Toadstool, Wing-Nut, Squash, and Berry Blast to dispatch any zombie the enemy hero tries to play. Join the world's largest art community and get personalized art recommendations. This deck utilizes environments as well as control cards.
(And play with) It is a top-tier deck tho mostly because Solar Flare can run: Berry Blast.
0 Comments. When this does damage, heal your Hero for that much. Do 4 damage to each Zombie here and next door. When she's on fire, she's on FIRE. Solar Flare Triggered Icon.
PVZ: Solar Flare. All of her compatible cards are listed out along with card combination guidelines (for easier planning) and notable cards out of both tribes. Since there is no real counter to this trick other than to play Defensive End to make it more expensive (which is not a very effective response anyway), your only way is to hope your opponent doesn't get this as their starting superpower. This guide should be used as a reference for your deck building.
Weed WhackA Zombie gets -2 Strength and -2 Health.
Scorched Earth All Zombies on the Ground get -1 Strength and -1 Health.
They are EXPLOSIVE and swarming, doing extra damage! Although the first weakness can be patched by damaging and instant-kill cards like Berry Blast, Sour Grapes, Squash, and Three-Headed Chomper, she will certainly have to watch out for the latter, because the only way Solar Flare can keep her plants alive for long is to use force, which both gravestones and tricks easily bypass.
As a matter of fact, here are the links to a few. July 2020. There are separate tables for Plants and Tricks. Solar Flare is dangerous for her ability to gain sun much faster than any other plant hero. They make extra Sun, Heal, and then Strikethrough the enemy!
Any thoughts from you guys would be appreciated thank you :) Sunburn Solar Flare also lacks severely in card draw. Gravestones can ignore most of these, but you should defeat Solar Flare quickly since she has Kernel Corn and Cornucopia. Legendary She is based on the plant in Plants vs. Zombies with a similar appearance.
Classes Kabloom. Sizzle.
1 A must-have for any deck if you have it.
She could play Petal-Morphosis, Sage Sage, and 2nd-Best Taco of All Time, but the last example is the only reliable option.
This hero's big advantage is her Signature Superpower, Sunburn, which grants +1 Sun for the rest of the game.
Set Solar Flare is a plant hero in Plants vs. Zombies Heroes. There's no reason not to use this. Solar Flare's signature superpower, Sunburn, is what makes her one of the easier heroes to play as.
Her fiery form and enthusiastic personality may be based on Human Torch, a comic book superhero in the Fantastic Fourfranchise. A prime example is when she uses Berry Angry, which can easily destroy any beefed up Sunflowers. When this hurts the Zombie Hero, it gets +1 Strength. Remember that Solar Flare leads the Kabloom class, which is known for its cheap cards, and the Solar class, which is known for extra sun production. By: LOOKATMEIMBATMAN. Always remember card synergy when building a deck. Draw a card.
Do 2 damage.
When she's on fire, she's on FIRE. ... Penelopea stepped aside, letting Solar Flare into her room. This is Solar Flare's combo deck of Evolution and Fusion, with some aspects of extra sun production and berry synergy. Jack O' Lantern - If you're lucky and your opponent doesn't destroy this Plant as soon as it's out, you'll basically get a guaranteed 5 damage in on the Zombie Hero between two turns.
Her name is a combination of "solar," a term relating to the sun, and "flare," a sudden brief burst of bright flame or light, which in turn may refer to "solar flare," a brief eruption of intense high-energy radiation from the sun's surface. Two of the best heroes that can counter this deck are Z-Mech, who has access to field-clearing cards like The Chickening to clear Solar Flare's setup plants, and Rustbolt, who has Rocket Science and Cut Down to Size to destroy high-strength plants if Solar Flare manages to get some powerhouses out on the field, not to mention that both have access to Rolling Stone and Weed Spray, which are also effective instant-kills.
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This deck relies on the usage of many flowers, which Solar Flare may start with Blooming Hearts. Three-Headed Chomper - Great for any deck, clears three lanes at the end of a turn if he's not destroyed. 1225x1633px 334.77 KB. By theschwa1313 Watch.
Her description references how Sunburn burns zombies. However, do keep in mind that she has access to plenty of damaging and instant-kill cards, which could easily take them out. You can also play as a hero that specializes in gravestones, since Solar Flare doesn't have many options against them. Bluesberry.
It costs 1 to play, and its ability does 2 damage to a selected zombie or the zombie hero and gives the plant hero +1 at the start of every turn for the rest of the game, starting from the next turn after it is played.
A card's rarity is noted next to their name in parenthesis. SunburnDo 2 damage. Deadly zombies and instant-kill tricks are useful against this deck. She will also try to play Solar Winds on empty lanes in an attempt to play Dandy Lion King or Briar Rose early. IMAGE DETAILS .
Solar Flare makes a difference by making lots of sun, which in turn she can use to her advantage by playing high-cost plants and tricks early.
These cards may not all have synergy on their side like the ones mentioned above, but they are well-worth considering adding to a deck. When a Zombie hurts a Flower, destroy that Zombie. Below each combination briefly explains why these cards are good friends. Show More. Solar Winds can ramp up the game to an early Pair Pearadise, followed by an early Dandy Lion King or Astro Vera. You can look at the card specifics in the tables below this section. If you made at least 6 Sun this turn, it gets -2 Strength and -2 Health instead. Share your thoughts, experiences and the tales behind the art.
The Plant heroes lived in dormitories under Dave's house, and this was where they bunked in for the night. https://plantsvszombies.fandom.com/wiki/Solar_Flare?oldid=2341533. I don't even play PVZ heroes.
Before update 1.2.11, Solar Flare's introduction comic strip was the only comic strip that involves dialogue. Its closest zombie counterpart is Cryo-Brain.
This guide is best used with other deck building resources to come up with an effective gameplan and deck. Dandy Lion King - It takes away half the Zombie Hero's health. Below are all the Kabloom and Solar cards currently available in Plants vs. Zombies Heroes that you can use with Solar Flare. Kernel Corn - Another Legendary, Kernel Corn can clear the field in a pinch. Share your thoughts, experiences and the tales behind the art. Solar Flare is undeniably, the most aggressive plant hero in the game, even more so than Nightcap. Instead, she can play Conjuring cards like Cosmic Flower or Cosmic Mushroom, or make multiple plants per card with Shroom for Two, Pair of Pears, Cornucopia, Veloci-Radish Hunter, and the like. Gravestones are also useful, as they are immune to Solar Flare's removal tricks until the next turn, guaranteeing that their abilities will activate or that they will be able to attack at least once. Unfollow.
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